View Full Version : Scriptness GDR
Squirrelly
02-13-2007, 01:23 AM
Anyways, I was just wondering, the whole script thing, it is in fact awesome. But, I know I'm not the only one that thinks this, the rounds feel a bit fast. I know that is the point, but the only issue is, deep into the rotations, the T's will begin to dig in real hard, making pushing a slow, but steady, effort. The push out of garage for example may not get finished until 1:00. Even though, only four or five T's might have died, leaving the rest of them holed up in projector and storage room. If we could have another 30 seconds, not much, just that little amount, it would help. When the push finally completes, leaving us on the door step of T spawn, it gives CT's time to work around, flush them out...so on.
Also, can the beaconing happen a bit earlier, 20-30 seconds perhaps? Hunting down that last guy when we are all fanned out trying to find him, while he is locked up in sniper nest, could go much quicker.
Wankey
02-13-2007, 02:13 PM
Why not beacon all the players at the start of a round?
This would defeat both maphax and campingfags.
POMG IMA GENIOUS.
But seriously, squirrelly is a woman.
IceDemon
02-15-2007, 10:40 AM
Having the beacon a little earlier makes it easier but if u put it in the beginning of the round it makes it a lot easier to kno where the enemy is taking some fun out of the game. People who want to knife cant camp in a corner anymore.
MC_HaMMeR
02-15-2007, 12:15 PM
sure the scripts are nice but we really need the hosties so that one faggot T camping in front office will still lose, and i like the beacons but like they said ^ um have them start at like 30s and the whole two minute rounds are TOO SHORT. They need to be like three and a half. and about the T fags killing hosties, they should get a 30 minute ban for every hosty killed(idk if u can do that or not..) but it would be sweet. so yeah some1 lemme know what u think of my ideas...
Squirrelly
02-16-2007, 11:17 PM
The response to you Hammer is simple. Get out there and hunt, that is exactly what GDR will say. A single T can always be found if people actually get out and find them. The hosties probably will never return, so little people making easy points off of that, go cry.
IceDemon
02-18-2007, 06:48 PM
no hosties is good althought 30 secs of beacon time and 30 secs more of round time would be nice.